Friday, 28 January 2011

Andy's scale advice


This is what the scale system looks like taking on andy's advice of the grid (16)

1 comment:

  1. Just hope I got that right- or a lot of people are gonna hate me...

    Have you tried saving it as (I think it was) an ASE file and importing it into Unreal? Just to double check all is well, of course...

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